![]() Clerics of Azuth commonly multiclass as arcane devotees or wizards.Īs a mortal, Azuth coveted power, researching the arcane lore of a dozen fallen empires in an effort to further his magical study. Texts composed by famous wizards make up the bulk of the church’s canon. His clerics recognize few other holidays of note, though liturgical readings at mealtimes play an important role in honoring the Lord of Spells. Whenever a mage ascends to the rank of Magister, Azuth’s church celebrates a holiday. Since so many of Azuth’s followers take a neutral stance on matters of morality, the church often comes under criticism by the more proactive cults of Mystra.Ĭlerics of Azuth pray for their spells at dusk. To them, it adapts to the times at a glacial pace, concerning itself overmuch with abstract arcane debates while remaining blind to the problems that beset the land. Though the deity does not know it, the Favored-mental manifestations of this struggle-are tearing his church apart and may cost the Lord of Spells, and his worship, significantly.ĭespite the ecclesiastical turmoil within, many outsiders view Azuth’s religion as tradition-bound. Azuth has struggled desperately since the Time of Troubles to reconcile the old Mystra with the new, and with the resulting difference in the Weave that blankets Toril. Possessing uncanny abilities such as telekinesis and flight, these paragons of magical power deliver important messages to the flock and herald new developments in the magical sciences. The Favored further the development and channeling of the Weave through written formulas, a process Azuthans view as the apogee of human scientific achievement. Azuth most often appears as a white-bearded man wearing elaborate, antique clothing and wielding the powerful, gem-topped Old Staff.Īmong the most blessed of Azuth’s terrestrial servants are the Favored, thought to be a cadre of slain human wizards resurrected by the Lord of Spells himself but which are in fact magical constructs of his subconscious mind. Other deities find him crotchety, not understanding his dry wit or ceaseless dedication to collecting magical knowledge. Worshiped by all manner of spellcasters (and wizards in particular), the crafty deity has long acted as an advisor to the sitting deity of raw magic he and Mystra share an amicable relationship akin to that of a tutor and his favored student. Worshipers: Philosophers, sages, sorcerers, wizardsĭomains: Illusion, Knowledge, Magic, Law, Spellįavored Weapon: “The Old Staff” (quarterstaff)Īzuth (ah-zooth) concerns himself with the advancement and preservation of the magical arts. Portfolio: Wizards, mages, spellcasters in general, monks (Shining Hand) Symbol: Human left hand pointing upward outlined in blue fire The High One, Patron of Mages, Lord of Spells ![]()
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